Breaking the Minotaur Mold
May 7, 2010 in Player's Drawing Board
I’ve been building a Minotaur character for myself since ever since the Player’s Handbook 3 came out, even before I decided to put together a D&D gaming group. I’ve always been fascinated by the minotaur in classic mythology. So when I saw that Wizards of the Coast had added Minotaurs as a playable race, I just had to check it out. And since I rarely ever do things according to the norm, I decided to break the typical minotaur mold in my character creation as well.
In the vast majority of pictures you see of minotaurs wielding weapons, they’re either swinging axes or some sort of club with wicked spikes. I wondered what it would look like to see a minotaur wielding a regular sword. But again, I didn’t want to have a Minotaur PC who was plain vanilla Fighter, so I took a brief walk through some of the other classes available for play. What I decided to go with was a Minotaur Swordmage, mixing intelligence and strength (two stereotypical abilities) with magic and cunning (two abilities that one might not necessarily associate with a minotaur) — and frankly, I love the visual of a Minotaur teleporting all over the battle field.
Since then I’ve been massaging the statistics for my character and developing a backstory that explains his unusual choice of training and abilities. The articles that Wizards has published over the last few months have helped tremendously in decided which feats and powers to start with. As I learn more about the mechanics of 4th Edition, I’ve been able to make more intelligent decisions about how to adjust my stats to my liking. I might even share the character sheet later for anyone interested.
So now I have this teleporting Minotaur Assault Swordmage named Thogold Bloodsword. I see him as a character who has undergone severe hardship in his life, not least of which was by the hands of his blood clan. These and other hardships have caused him to seek out a somewhat different path and career than is typical for his race. He has trained hard and now stands on the cusp of testing himself against the real world. I’m eager to see Thogold join up with an adventuring group and watch the course of his progress in battle. I think he will be a formidable foe on the field of battle, one who won’t just let enemies slip away unnoticed.